CH.614 Epic Dawn and other packs
With the release of my first set, I was in the mood for some packs. And since my ‘Release Set 01’ was based on , I think I’ll start with some Epic Dawn packs.
Sure it will all be repeats, but I’ll hopefully still enjoy it.
Spoiler
BP01 1

Dekoichi the Battlechanted Locomotive; Infected Mail; Fortress Warrior; Skull Archfiend of Lightning; Morphing Jar
[collapse]
As I said, nothing new. But Morphing Jar is always good. Next pack.
Spoiler
BP01 2

Stealth Bird; Goblin Attack Force; Exiled Force; United We Stand; Skull Archfiend of Lightning
[collapse]
Spoiler
BP01 3

Gogogo Golem; Skill Successor; Gene-Warped Warwolf; Caius the Shadow Monarch; Gene-Warped Warwolf
[collapse]
Yeah. Gene-Warped Warwolf is in this set. And yes, it was in the Release Set 01. And yes, it was popular in the tournament.
As was Gogogo Golem. It is a good wall.
Spoiler
BP01 4

Dust Tornado; Grave Squirmer; Goblin Elite Attack Force; Cyber Jar; Dark Ruler Ha Des
[collapse]
Spoiler
BP01 5

Prideful Roar; Gilasaurus; Breaker the Magical Warrior; Machina Fortress; Infected Mail
[collapse]
Spoiler
BP01 6

Magic Cylinder; Skilled White Magician; Fiend's Sanctuary; Scapegoat; Interdimensional Matter Transporter
[collapse]
Spoiler
BP01 7

Possessed Dark Soul; Fabled Raven; Fissure; Burden of the Mighty; Enemy Controller
[collapse]
Spoiler
BP01 8

Muka Muka; Shine Knight; Forbidden Chalice; Change of Heart; Doomcaliber Knight
[collapse]
Spoiler
BP01 9

Hedge Guard; Buster Blader; Prideful Roar; Ring of Destruction; Skull Archfiend of Lightning
[collapse]
Spoiler
BD01 10

Ante; Night Assailant; Enemy Controller; Number 39: Utopia; Heavy Storm
[collapse]
That’s kind of cool. Utopia and Heavy Storm are both cards that weren’t in my Release Set. I didn’t want to print mass destruction cards like Heavy Storm, at least not yet. And I naturally didn’t want to release Xyz monsters yet either. So I got two cards you couldn’t have used in the release tournament.
But time for a set change. And I think I’ll return to the main sets. I want some new cards.
Starting with some .
Spoiler
REDU 1

Heroic Challenger - Swordshield; Madolche Chateau; Three Thousand Needles; Chewbone; Spellbook of Power; Noble Arms - Gallatin; Turnabout; Charioteer of Prophecy; Spellbook of Wisdom
[collapse]
Okay. Spellbook of Wisdom is new. And it can make a Spellcaster be unaffected by spells for a turn, which is great. And traps too, I suppose, but spells are more important.
Next pack.
Spoiler
REDU 2

Madolche Butlerusk; Heroic Challenger - War Hammer; Catapult Zone; Spellbook of Power; Atlantean Attack Squad; Compulsory Escape Device; Charioteer of Prophecy; Uniflora, Mystical Beast of the Forest; Geargiarsenal
[collapse]
Geargiarsenal is new. And it can special Geargia monsters, which is great.
Next pack.
Spoiler
REDU 3

Chewbone; Heroic Retribution Sword; Galaxy Queen's Light; Heroic Challenger - Swordshield; Goblin Marauding Squad; Three Thousand Needles; Heroic Challenger - War Hammer; Mahunder; Number 91: Thunder Spark Dragon
[collapse]
Mahunder is not that great. An additional normal summon can be great in the TCG, but I don’t need it.
Number 91: Thunder Spark Dragon on the other hand is great. I can easily get two additional materials on it, so I can just nuke everything my opponent controls.
Next pack.
Spoiler
REDU 4

Catapult Zone; Ninjitsu Art of Shadow Sealing; Madolche Chateau; Heroic Challenger - Swordshield; Photon Caesar; Madolche Lesson; Spellbook of Power; Damage Mage; Mahunder
[collapse]
Now it isn’t new, but I do wonder about Madolche Lesson. What skill would it give if installed into a person? Some sort of Etiquette skill? But I don’t have that skill, despite lessons in etiquette, so maybe there isn’t one. Could be something like Service, I suppose.
Next pack.
Spoiler
REDU 5

Photon Caesar; Heroic Retribution Sword; Lightray Madoor; Turnabout; Chronomaly Moai; Madolche Waltz; Heroic Challenger - War Hammer; Little Trooper; Chronomaly Colossal Head
[collapse]
Madolche Waltz is kind of in the same book. Though it should just give the Dancing skill. … again, why don’t I have that skill? I suppose I only got the most basic of basic dance training, so maybe I just didn’t get to the necessary level?
Next pack.
Spoiler
REDU 6

Madolche Chateau; Heroic Challenger - Swordshield; Chronomaly Pyramid Eye Tablet; Impenetrable Attack; Heroic Retribution Sword; Three Thousand Needles; Strength of Prophecy; Galaxy Queen's Light; Madolche Tea Break
[collapse]
Nothing new here, next.
Spoiler
REDU 7

Madolche Mewfeuille; Goblin Marauding Squad; Heroic Retribution Sword; Geargiaccelerator; Chewbone; Noble Arms - Gallatin; Amores of Prophecy; Gagagarush; Spellbook Library of the Crescent
[collapse]
Spellbook Library of the Crescent just searches Spellbook cards. So good enough.
Next pack.
Spoiler
REDU 8

Generation Force; Ninjitsu Art of Shadow Sealing; Three Thousand Needles; Goblin Marauding Squad; Xyz Soul; Three of a Kind; Chronomaly Technology; Heroic Chance; Geargiarsenal
[collapse]
Generation Force is somehow new. One of those commons that just avoids the packs. And it is decent.
Next pack.
Spoiler
REDU 9

Where Arf Thou?; Strength of Prophecy; Heroic Challenger - Swordshield; Ninjitsu Art of Shadow Sealing; Heroic Retribution Sword; Impenetrable Attack; Geargiaccelerator; Chronomaly Colossal Head; Gagagarevenge
[collapse]
Gagagarevenge is basically just a Monster Reborn for Gagaga monsters. It does have the additional benefit of giving Xyz monsters a 300 attack boost, so it is sometimes better, so I might use it at some point.
Next pack.
Spoiler
REDU 10

Cold Feet; Heroic Challenger - Spartan; Goblin Marauding Squad; Uniflora, Mystical Beast of the Forest; Strength of Prophecy; Heroic Retribution Sword; Generation Force; Atlantean Attack Squad; Mahunder
[collapse]
Nothing new in the last pack. Though I did come up with a dumb idea with Cold Feet. I could give it to someone who doesn’t have Card Summoner, tell them to say Cold Feet, and boom, they can’t use spells for a while.
As I said, it is a dumb idea, but it could work. Against a moron. Or maybe I need to play up Cold Feet as some all powerful spell. Be all like ‘oh noes! My Cold Feet! What will I do now?!’
Okay. Enough of that. Time for a set change. Moving on to , and I think I’ll do 20 packs of that.
Spoiler
ABYR 1

Rage of the Deep Sea; Abyss-scale of the Kraken; Heraldic Beast Berners Falcon; Metallizing Parasite - Soltite; Bull Blader; Missing Force; Achacha Chanbara; Hermit of Prophecy; Papa-Corn
[collapse]
Hermit of Prophecy gains levels and attack each time a Spellbook is activated.
And Papa-Corn gains 1k if there is a Field Spell active, raising to 2200. Which is good enough. But more importantly, he is corn, so maybe he’ll make even better popcorn.
Next pack.
Spoiler
ABYR 2

Bull Blader; Xyz Xtreme !!; Fishborg Launcher; Solar Wind Jammer; Mermail Abysslung; Puny Penguin; Madolche Marmalmaide; Magic Deflector; Gagaga Caesar
[collapse]
Mermail Abysslung is an attack redirector and an attack booster. So pretty good.
And Gagaga Caesar can manipulate the levels of Gagaga monsters. It is honestly kind of bad. I think it would be cool if the level modulation activated in the hand. Like you banish a monster, special summon Gagaga Caesar and then all Gagaga monsters become the level of the banished monster. That would actually be good.
Next pack.
Spoiler
ABYR 3

Abyss-scale of the Kraken; Tripod Fish; Heraldic Beast Berners Falcon; Heraldic Beast Aberconway; Solar Wind Jammer; Hermit of Prophecy; The Humble Sentry; Tannhauser Gate; Spellbook Star Hall
[collapse]
The Humble Sentry is one of them bad cards. Why would I ever use it?
Tannhauser Gate honestly sounds like a Nordic card. I know it isn’t, but just that name makes me think of Nordics. But for what it does, it is fine.
And Spellbook Star Hall is great. Spell Counter generator that boosts attack of Spellcasters and even searches when destroyed. Just great all around.
Next pack.
Spoiler
ABYR 4

Madolche Marmalmaide; Heraldic Beast Aberconway; Snow Dragon; Heroic Challenger - Night Watchman; Planet Pathfinder; Different Dimension Deepsea Trench; Unification; Ape Magician; Abyss-strom
[collapse]
Snow Dragon is pretty meh. Sure Ice Counters do … something, but it has to die to make those counters.
Unification is pretty bad. Again, it will limit me as well, so why would I use it?
Abyss-strom is fine. Mass Spell/Trap destruction is always nice. Though Heavy Storm is just a better version of it.
Next pack.
Spoiler
ABYR 5

Achacha Chanbara; House Duston; Magic Deflector; Fishborg Launcher; Heroic Challenger - Night Watchman; Heraldic Beast Berners Falcon; Metallizing Parasite - Soltite; Madolche Ticket; Slushy
[collapse]
Nothing new here, next.
Spoiler
ABYR 6

Heraldic Beast Berners Falcon; Mermail Abysslung; Achacha Chanbara; Fishborg Planter; Mecha Sea Dragon Plesion; Ape Magician; Deep Sweeper; Snowman Creator; Gagaga Caesar
[collapse]
Nothing new here, next.
Spoiler
ABYR 7

Nimble Angler; Rage of the Deep Sea; Fishborg Planter; Metallizing Parasite - Soltite; Madolche Marmalmaide; Madolche Ticket; One-Shot Wand; Heraldic Beast Aberconway; Noble Arms - Arfeudutyr
[collapse]
Nimble Angler is great. … for TCG use. Dump it to the GY and you instantly get 2 Nimble monsters. Sure it has to go there from the deck, but still.
Next pack.
Spoiler
ABYR 8

Gravity Blaster; Grandram; Madolche Marmalmaide; Heraldic Beast Aberconway; Electromagnetic Bagworm; Unification; Heroic Challenger - Extra Sword; Snowman Creator; Noble Arms - Arfeudutyr
[collapse]
Grandram special summons itself if your opponent controls an Xyz monster. Which is fine in the TCG, but for me, I don’t need it.
Next pack.
Spoiler
ABYR 9

Mogmole; Madolche Marmalmaide; Xyz Xtreme !!; Battle Break; Grandram; Deep Sweeper; Abyss-scale of the Kraken; Final Gesture; Slushy
[collapse]
Nothing new here, next.
Spoiler
ABYR 10

Heroic Gift; Deep Sweeper; Abyss Warrior; Stoic of Prophecy; Unification; Xyz Xtreme !!; Gravity Blaster; Abyss-scale of the Kraken; Emperor of Prophecy
[collapse]
Nothing new here. I think I’ll do 10 more, since Abyss Rising is the newest set I have.
So next pack.
Spoiler
ABYR 11

Ape Magician; Deep Sweeper; Solar Wind Jammer; Madolche Marmalmaide; Madolche Ticket; Mermail Abysshilde; Grandram; The Humble Sentry; Spellbook Star Hall
[collapse]
Nothing new here, next.
Spoiler
ABYR 12

Planet Pathfinder; The Humble Sentry; Ape Magician; Heroic Advance; Abyss Warrior; Snowman Creator; Abyss-scale of the Kraken; Noble Arms - Arfeudutyr; Number C32: Shark Drake Veiss
[collapse]
Number C32: Shark Drake Veiss … man you are bad. Like sure, lowering the attack of an opposing monster to 0 is nice, but because it has that ‘under 1000 life points’ condition, it is basically worthless. And it is too difficult to summon, since Shark Drake already needs 3 materials. With 3 level 4 monsters, you can get something way better than this.
Still a cool card to have in terms of collecting, and I do like how Shark Drake Veiss looks. That white and purple color scheme just works well.
Next pack.
Spoiler
ABYR 13

Rage of the Deep Sea; Fishborg Launcher; Final Gesture; Abyss Warrior; Planet Pathfinder; Snowman Creator; Stoic of Prophecy; Abyss Dweller; Spellbook Star Hall
[collapse]
Abyss Dweller is one of those cards. Those that really weren’t all that good when they were released, but became amazing later on.
For me though, it is pretty bad. Dead people don’t have effects, and neither do dead monsters. Unless Abyss Dweller can stop undead monsters. Then it might be really nice.
Next pack.
Spoiler
ABYR 14

Hermit of Prophecy; Snow Dragon; Mermail Abysslung; Fishborg Launcher; Abyss Warrior; House Duston; Snowdust Dragon; Fishborg Planter; Uminotaurus
[collapse]
Nothing new here, next.
Spoiler
ABYR 15

Electromagnetic Bagworm; Snowman Creator; Hermit of Prophecy; Heroic Advance; Mogmole; Snowdust Dragon; Heroic Challenger - Extra Sword; Mermail Abyssturge; Mermail Abyssgaios
[collapse]
Mermail Abyssturge looks cool, but the effect isn’t all that amazing.
Mermail Abyssgaios on the other hand is great. Not only does he prevent level 5 and higher monsters from attacking, but he can also mass negate effects. A great monster.
Next pack.
Spoiler
ABYR 16

Ape Magician; Rage of the Deep Sea; Bull Blader; Grandram; Achacha Chanbara; Gravity Blaster; Snowdust Dragon; Justice of Prophecy; Madolche Queen Tiaramisu
[collapse]
Madolche Queen Tiaramisu is nice. Shuffling monsters from the GY to the deck is way better for me than it is in the TCG, as it instantly removes any sort of summoning cooldowns. Sadly returning stuff to hand isn’t nearly as good for me as it is in the TCG, as it just forces people to retreat, but I guess that can be useful in some situations as well.
Next pack.
Spoiler
ABYR 17

Tripod Fish; Magic Deflector; Grandram; Heraldic Beast Aberconway; Bull Blader; Rage of the Deep Sea; Hermit of Prophecy; Bubble Bringer; Snowdust Giant
[collapse]
Bubble Bringer is nice. The attack limiting is fine, but the double Monster Reborn is even better. Sure it is situational, but so are all cards in these sets. The generic good stuff was printed way earlier.
Next pack.
Spoiler
ABYR 18

House Duston; Mogmole; Abyss Warrior; Snowman Creator; Heraldic Beast Berners Falcon; Nimble Angler; Gravity Blaster; Heroic Challenger - Night Watchman; Shore Knight
[collapse]
Shore Knight is … not the greatest. But I guess he is useful, sometimes.
Next pack.
Spoiler
ABYR 19

Missing Force; Lemuria, the Forgotten City; Fishborg Launcher; Heroic Advance; Bull Blader; Metallizing Parasite - Soltite; Solar Wind Jammer; Puny Penguin; Papa-Corn
[collapse]
Lemuria, the Forgotten City is a common that has been avoiding me. And it is a Field Spell, so new Factory room. And as far as ‘Umi’ cards go, it is no Legendary Ocean, but Lemuria, the Forgotten City is still pretty nice.
Next, and last, pack.
Spoiler
ABYR 20

Snowdust Dragon; Different Dimension Deepsea Trench; Metallizing Parasite - Soltite; Heraldic Beast Aberconway; Cash Back; Tripod Fish; Madolche Ticket; Achacha Chanbara; Shore Knight
[collapse]
Sadly the last pack had nothing new. But still, this second 10 of Abyss Rising was really good. 5 higher rarity cards in 10 packs is amazing.
Tip: You can use left, right, A and D keyboard keys to browse between chapters.
What do you think?
Total Responses: 0